Today in gamemaker I worked on my sneaking mechanics. I added in things like an enemy, objects the player can use to hide in. The enemy is like a guard and it attacks anything within its line of sight, so you have to sneak around him to get past him. I've made objects or furniture that you could hide in. For example I've made a cupboard you can open and enter it then close it to hide from the enemy. The next day I will be adding more to sneaking and enemies.
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