Friday, 30 December 2016

Day 40

Today in gamemaker I fixed my glitch and worked on my pathfinding for enemies a little bit. What I did to fix my glitch was completely redid my collision codes for the player and wall. By redoing that it seemed to fix the problem. I also worked on giving the enemies the ability to walk around on there own and check out places where the player had just been. The next day I will be finishing this mechanic.

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