Monday, 28 November 2016

Gamemaker Day 31


 Today in gamemaker I worked on player aiming and point of view. What I did was made is so the player could use their mouse to look around like a traditional first person shooter would. The script was quite difficult to make since I had to figure were the dead zone for the mouse was, the place in the middle where you dont move. There are still some problems on this like sensitivity, and it doesnt follow the mouse as well as I hoped it would. The next day I will be improving on this and adding more elements to my game.

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