Sunday, 27 November 2016

Gamemaker day 30


Today in gamemaker I completed my ceilings and movement. I also added in a fog effect to the game to make it more ominous. The movement was quite complicated because I had to figure out how to create a script where the player can look around and move using wasd. The aiming is still unfinished because the players point of view is just based on turning and not aiming like an first person shooter would. The next day I will be trying to work on the mouse aiming and adding weapons.

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