Wednesday, 18 January 2017
Day 44
Today in gamemaker I made it so the player is able to attack and disable enemies. What this mechanic does is the player is able to sneak behind the enemy and knock them out for a short period until they wake up. This will allow the player to get rid of enemies in the area to escape or get an objective easier. This mechanic will also alert other enemies and make them more aware of you, makes their area of awareness bigger. Ive had run into a few problems like the button to attack the enemy won't respond or the enemy won't wake up from being knocked out. The next day I will be adding one last thing before finishing the game.
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