Thursday, 6 October 2016

Gamemaker Day 11



Today in Gamemaker I learned how to create powerups for the player. The player can use these powerups to help them progress through a level, whether by defeating enemies or going through the level faster.I have so far 2 powerups; one doubles your health and makes you bigger and the other makes you move and jump faster and after a while the powerups will wear off. I chose not to do permanent powerups because that would make it too easy for they player, except for the double health. The next day I will be working on more game mechanics.

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